![]() ![]() Methodical exploration is also the order of the day here, with this WAD consisting of a large multi-layered apartment block ( in both the ordinary world and the otherworld) that has to be carefully searched in order to find clues about what to do next and tiny easily-missed keys ( this may sound bad, but it’s consistent with the source material. Still, its interesting that this WAD’s otherworld segments are closer in style to the creepier-looking otherworld from “ Silent Hill 3” (2003), than the somewhat visually-dull one from “Silent Hill 2” (2001). Thanks to good design and an understanding of the source material, this actually feels like a proper survival horror game rather than an action-packed first-person shooter game □ And it succeeds at this surprisingly well □ “Soundless Mound” is a large single-level WAD that contains new textures, weapons, sounds, monsters etc… and is sort of like a “Doom II”-infused version of the apartment block from “Silent Hill 2”. So, let’s take a look at “Soundless Mound”: I used version 4.4.2 – but, given that I’m also using Intel HD 2500 integrated graphics, I experienced a bit of slowdown in some effects-heavy “otherworld” areas, although the game still just about remained playable □ This WAD requires version 3.7.2 or later of the GZDoom source port to run. I ran Doom 64 Weapons Only here on GZDoom ( 1.8.2, 2.4.0, 3.7.2 and 4.2.0), Zandronum 3.0 and LZDoom 3.83a, with the IWADs from Doom II: Hell on Earth, The Ultimate Doom, Final Doom and Freedoom.Īttention: note that on Doom/ The Ultimate Doom or on Freedoom's Phase 1, you'll need to use the D64ULTDM.WAD patch.Well, given that it has been almost a month since my previous “Doom II”/”Final Doom” WAD review and Halloween is only about two weeks away, I decided to search for something horror-themed □Īfter a little bit of searching, I stumbled across a really awesome “ Silent Hill 2” (2001)-inspired WAD from 2018 by Marisa Krisame called “ Soundless Mound “. What this does is tie all the episodes together so that E1M8 goes straight to E2M1 and so on. This was done so that the Unmaker would be obtainable, usable, and upgradable throughout the game without being taken away constantly due to ending episodes. You should also have in mind that that not every map or mod should work perfectly with Doom 64 'weapons only' wad by Nevander. Doom 64 'weapons only' wad by Nevander - The mod's thread at ZDoom's board, with more info, alternative download links, eventual updates, etc.Ĭheck the TXT that comes with the mod out for more information or just make trial and error experiences for yourself. ![]() Doom 64 weapons only 3.0 at Mod DB - Looks like another edition of this mod.Doom 64 Weapons Only Gaming Room - This WAD's post at our main website, with more info, screenshots and stuff.In Portuguese.In November 2018, Brutal Bolognese has been released, allowing the Ludicrous Gibs effect of Brutal Doom to be used by many, many other mods. It was a more cross-script friendly version of "Ketchup" released earlier that removes monster coding dependency, thus allowing all monsters, including those from other mods, to be gibbed without changing the monster script. Note: As the mod relies on the data from whatever IWAD you use with it, all tropes listed on the Doom page also apply here.īrutal Doom provides examples of the following tropes: In November 2019, Sergeant_Mark_IV announced that he is working on a new mod called Viet Doom, a Vietnam War themed total conversion for Doom.Ī Spiritual Successor named Brutal Fate, also developed by Sergeant_Mark_IV, was announced in 2020. Action Girl: Female UAC Marines appear in several of Extermination Day's levels, notably "Industrial District" (as part of the guard detail for an evacuation center) and "Push" (as part of the invasion force). As of v21, Sergeant_Mark_IV included an option to play as a female Marine, using art assets from FEMDOOM.wad and custom sound effects.Amusingly, they share the same Former Human sound set as their male counterparts. However, he indicated that there won't be a female player Marine sprite set-according to him, Brutal Doom has over a thousand player sprites, so creating female variants would be too much work. Sergeant_Mark_IV: Besides, I believe a Doomgal is supposed to be just as buffed as Doomguy is. Action Prologue: Brutal Doom 64 opens with the player storming a UAC facility with an entire platoon of Marines and air support. ![]()
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